Dachi profile picture

Hello, I'm

Computer Science Student

My Instagram profile My Github profile

Get To Know More

About Me

Profile picture

Main Focus

Mixed Reality Development
Frontend Development

Education

New York University Undegraduate
European School IB

Hey there! I'm Dachi, a computer science student at NYU with a passion for creating engaging digital experiences. From developing games and interactive websites to exploring the possibilities of virtual reality, I enjoy working on projects that blend technology and creativity. Collaboration is a key aspect of my approach, as I believe great ideas often emerge when diverse perspectives come together. I've had the opportunity to work with talented individuals on various projects and have always found the experience enriching. I also love to photograph in my spare time. Feel free to explore my work and reach out if anything resonates with you.

Explore My

Experience

Frontend Development

HTML, CSS

Intermediate

Javascript

Intermediate

React

Intermediate

Backend Development

C++

Basic

Node.js

Intermediate

PostgreSQL

Basic

Game Development

Unity

Basic

XR Toolkit

Basic

Graphic Design

Intermediate

Mobile Development

Swift

Basic

ARKit

Basic

SwiftUI

Basic

Other Skills

PyTorch

Basic

RESTful APIs

Intermediate

Jira

Intermediate

Browse My Recent

Websites

Project 1

Web Developer, UX Designer, Filmmaker, Concept Creator

30MFF

Project 2

Web Developer, UX Designer, Concept Creator

Too Close

Project 3

Web Developer, UX Designer, Concept Creator

Beneath

Project 4

Concept Creator, Filmographer

Sharing Silence

Project 5

Web Developer, UX Designer, Filmographer

Thailand's Edge

Project 6

Web Developer, UX Designer

TechGuard Accessories

Check Out My

Interactive Projects

Lord of the Maze

The project is a Lord of the Rings-inspired maze game where players guide Frodo to Mount Doom, avoiding orcs and collecting the ring, while utilizing strategic gameplay and nostalgic visuals. The game employs object-oriented programming with features like collision detection, sound integration, and dynamic visual effects, enhancing the immersive experience.

ThumbWave Studio

The project combines interactive art with gesture control using ML5 and Arduino, allowing users to create dynamic visual art by manipulating sine wave structures through natural hand gestures. This setup is particularly beneficial for educational purposes, allowing users to interact with mathematical models through intuitive gestures, fostering a deeper understanding of complex concepts.

Be Not Afraid

The project, inspired by the biblical Ophanim, features a visual and auditory depiction of the celestial being. The functionality is mainly provided by WEBGL, attractors, and various animations. It includes rotating rings with numerous eyes, dynamic lighting, and sound effects to create an immersive experience.

Astro Man

AstroMan is a space-themed VR project featuring grappling hook mechanics in a cosmic environment. It combines physics-based movement with immersive visuals, including interactive celestial bodies and a dynamic space backdrop, to create a unique exploration experience.

Zona

This project crafts an atmospheric virtual environment drawing from horror aesthetics and film influences. It utilizes interactive audio-visual design to create an immersive, unsettling experience for first-person exploration.

Bloodheart

This project creates an immersive low-poly VR adventure environment with medieval elements. It features interactive weapons, drawing mechanics, and atmospheric audio-visual design. The world serves as a potential epilogue for a larger narrative-driven experience.

Doctor Strange Demo

This project uses a Rokoko motion capture suit to animate a Doctor Strange-inspired scene in Unity. It translates real-time body movements into fluid magical gestures, creating an immersive experience where users can manipulate reality like the Sorcerer Supreme.

Get in Touch

Contact Me